Beatriz
Cabrero

Front-End Developer /
Game Assets Artist

Projects

Web Development

Case Study: Pixar Animation Studios

This is a copy of the Pixar website as a practice for the Web Developer course from BeJob. Using properties like flexbox and the technologies listed below.

Case Study: STKLM Web

This is a copy of the STKLM website as a practice for the Web Developer course from BeJob. Using properties like flexbox and the technologies listed below.

Form Improvement

This is a copy of the STKLM website as a practice for the Web Developer course from BeJob. Using properties like flexbox and the technologies listed below.

Game Assets

Isometric Floor Tilesets

I create floor tilesets in different styles (from pixel to realistic), mainly focusing on isometric perspective

Rocky Tilset

Isometric Wall Tilesets

I create temple tilesets in different styles (from pixel to realistic), mainly focusing on isometric perspective

Temple

Game Elements

I create different game elements like backgrounds, item sets, icons, houses...

Temple

About Me

Hi! I'm Beatriz, a recent Aerospace Engineer graduate learning Web Development.

I've spent these last years studying and learning how to program to achieve my dream of being a developer. Now, you can find me researching, designing, coding and drawing game assets for videogames and websites. Finally, whenever I have some free time I like to make fanarts for the games I like. Below you can find my skills list.

Web Development

Tools I often use for web development projects.

  • html icon
  • css
  • javascript
  • gulp
  • sass

Technical Development

Tools I often use for technical projects.

  • csp
  • matlab

Game Assets Design

Tools I often use for designing and drawing game assets.

  • blender
  • PSD
  • godot

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